14.9.15

Seminar on Anything

So, today I had to give a 15 minute talk on anything I wanted to for my Chemistry Grad Seminar class. Someone was interested in reading it when I told them what I was writing about, so, here it is. haha



A Brief History of the Origins of the Pokémon Franchise

Pre-Intro:

I was told that I could speak on anything, but I didn’t want to just tell you what it was. So here is the question: My topic relates to each of the following major names, what is it?

Macy’s (an American department store and holding company worth about 6.5 billion)
NASA (National Aeronautics and Space Administration in the US with an annual budget of 18 billion)
FIFA (Fédération Internationale de Football Association with 209 national associations)
Google (American technology company with equity more than $100 billion)
Sydney Opera House (completed in 1973, national icon of Australia)
Nintendo (Japanese consumer electronics company with equity more than $10 billion)

 
Since 2001 there has been a balloon of Pikachu, the electric mouse Pokémon, in Macy’s annual Thanksgiving parade in New York as well as other characters in certain years.
In 2005 NASA partnered with the Pokémon Trading Card Game to help children learn the real science related to popular characters.
For the FIFA 2014 World Cup in Brazil, Pikachu was the mascot for the Japanese team.
In 2014 Google’s annual April Fool’s Day prank featured a google map modification which allowed you to find and catch Pokémon on the map around the world. And this week the announcement was made that catching Pokémon in real life will become a reality as Niantic Inc., a software development start-up from Google, will partner to produce Pokémon GO, a smartphone augmented reality game, to be released in 2016.
Since 2014 an orchestra performance has been touring in the US, Europe, Canada, and in late November they will be playing at the Sydney Opera House. In the concert they play orchestral renditions of songs from the many games.




So now we should all be aware of this: my topic is Pokémon, but specifically a brief look at the origins of this franchise giant and some of how it got to where it is today.


Intro:

Before we dive into the origins, let me give you one last look at how large a global power Pokémon is. Aside from its many substantial international partnerships, including those mentioned earlier, the franchise has had over 70 video games on multiple systems, nearly 1000 television episodes, 18 movies, numerous manga or comic book series, a trading card game, action figures, stuffed animals, board games and every sort of merchandise you can imagine as well as its very own store in Japan. Recognizable by nearly anyone around the world, captivating the imagination of children, spanning generations, and now having 721 monsters to collect, battle, and trade, the Pokémon franchise has grown into an international phenomenon worth nearly 40 billion US dollars. With endless creativity and innovation, Pokémon has grown an international fan base, but how did it get to where it is today? Today I will be briefly explaining the origins of the franchise and some of the major events in its nearly 20 year history.

The Beginnings:

Satoshi Tajiri, as a child living in suburban Tokyo had fond memories of catching insects and tadpoles near his house. The spots where he had previously hunted for creatures had been paved over. As he grew up his interests switched to video games. He went to the Tokyo National College of Technology and got more involved in the gaming world. He learned programming language, started a gaming magazine, and in 1989 founded the game development company known as GAME FREAK inc.


In the early 90s he saw two children playing on their Nintendo Gameboys with a link cable and he imagined bugs crawling across the cables. This is where the original concept of catching and trading monsters began. Having lost the spaces where children could catch insects and tadpoles, he wanted to give modern children a chance to experience the same. The original concept had a number of differences from the games as we know them now, but with a majority of the same features including the monsters, balls to catch them in, battles between trainers, trading between games and more. It was designed to take a few minutes at a time between things wherever you are.

He pitched the idea to Nintendo multiple times and eventually, although still somewhat confused they supported him. Development took six years and 190 Pokémon were created. The first of which was Rhydon, not Bulbasaur as one might imagine. Of that original group, 151 were programmed into the game with Pokémon 151, Mew, being kept a secret from the public which they could use as a post-release event if needed. The others would be saved for later games. The long development process actually caused GAME FREAK to nearly run bankrupt with a few employees quitting and Tajiri working unpaid overtime.

Release:

Pokémon Red and Green version released in Japan in February 1996 – within the game you catch and train Pokémon with the goal of defeating 8 other strong trainers (known as gym leaders), the elite four and your rival, as well as the crime syndicate Team Rocket, but the overarching goal was to catch all known species, which required trading certain monsters from the separate games.

Nearing the end of the Gameboy’s life, with the Gameboy color not far away, Pokémon only had modest sales.  However, once the 151st Pokémon, Mew, was discovered by some fans the story changed. Shortly after, Nintendo held a submission contest, promising this legendary Pokémon Mew to 20 entrants. 78,000 applied and interest in the game sky rocketed and the games would end up being the best-sellers of the handheld.

This new success prompted the company to prepare Blue version, which corrected many glitches and had updated graphics. This was released in October of 1996 and around the same time the Trading card game and various Manga adaptations began.

Early the following year the television adaptation began and due to its popularity a final version of the game was released in 1998 with gameplay more similar to the anime, especially with your starter Pokémon, Pikachu, walking behind you.

With Yellow version released a precedent was set for the continued release of new games in sets of 3. Each time with 2 main games, and 1 released slightly later with some upgraded features.


Moving International:

Due to the popularity of the games in Japan, international releases of the games and television show began in 1998 with the new slogan “Gotta catch ‘em all!”. The anime continued to excite fans and the first movie did extremely well in theatres, grossing 10 million on the first day, and 67 in the first 12 days. It did so well as to temporarily hold the record in North America for highest-grossing opening for an animated film until Toy Story 2 came out. In this film a short was also shown in which a few new Pokémon were revealed.

Over the next couple years various spin-off games (Pinball, puzzles, card game), a second movie (revealing another few new Pokémon), and even a live musical were created.

November of 1999 the second generation of Pokémon games was released for Gameboy Color: Gold and Silver versions, featuring 100 more monsters to find and catch. Aside from being in a new country, the games featured very similar styles of gameplay to the original: defeating 8 gym leaders, the elite four and your rival, a crime syndicate, and a job to catch them all. The games also introduced a few features including: gender, breeding, and baby Pokémon, time, friendship, and shiny Pokémon.

This process would be repeated time and again as the game consoles evolved: various new species of Pokémon would be revealed in the television show or movies, spin-off games would be produced, and about every 4 years a new generation of main series Pokémon games would be released. Introducing new countries, wireless connectivity, ways to improve your Pokémon, and obviously new Pokémon to catch increasing from the original 151 to today’s 721 which is increasing as we speak. A number of remade versions were released to allow for compatibility with the contemporary games.

Since there is always a new Pokémon around the corner, and the history of the Pokémon world always remained somewhat a mystery, there are many people who theorize over release dates of new games, potential new evolutions of existing monsters, and various plot points of the television series or games.

As I mentioned earlier, even now, about 2 years after the previous new generation many people are theorizing when the next generation will be released based on leaked images of new Pokémon. The announcement of Pokémon GO is a whole new frontier for Pokémon taking the games not only global using wireless connections, but now to the real world. For many fans this is a childhood dream come true, whether they are now a child, or were back in the 90s.

Conclusion:

Where the game will go from here I cannot say, but what is clear is that the Pokémon franchise has an excellent way of keeping fans on their toes, has made a name for itself in video gaming, the country of Japan, and around the world, and is likely to continue growing in the coming years.




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